![]() ![]() I play survival with a mate and we usually have a truck to transport our 8 resource collectors which i fill up with the harvester before we bring them home. I cut down the roots of a tree and drive over it to feed it into the resource collector. Behind the tunnel of sawblades sits a resource collector. The best way for me is a tunnel of vertical sawblades and adjustable sawblades at the front of my harvester. But in case of mining rocks, i haven't developed a neat miner concept. The Youtuber Scrapman used a pillar mechanism with high friction blocks (cacti) to prevent his wheels from sliding down a hill. And i keep in mind to adjust my gas engine just right to avoid that a fast spin make my wheels floppy. I find it usefull to not put only weight on my car and wheels, but to increase the number of wheels used. More than one and you're back to the weight problem again. And if you go with a base refining one container is not really enough for a trip. refining on the vehicle sounds like a nice idea, but the refiners weigh a crapton. I am curious though how folks design there builds in general for gathering/refining component pieces. And then of course there's the simple task with my first point and trying to keep the tools on target without sliding away or bouncing off the target regardless of the weight of the vehicle or weight on the tool head. be it mining or logging, there seems to be 2 issues with the interaction from either too small of a hit box on the targeted item or the tool and then the matter of time the tool must be in contact hitbox to hitbox. Next problem is trying any kind of harvesting vehicle and interacting with what you want to harvest. ![]() ![]() Now matter how much weight i put on wheels they wont grip anything whether its sliding sideways on a 1 block grade hillside or trying to drive under full engine 5 power and steering. The one i end up rolling in most is my logging vehicle simply to deal with trees in the way of where i'm trying to go, but there are universal problems with any vehicle when it comes to the physics.įirst problem i have is complete lack of traction in the game. You can download MJM/Durf/Shinevision ModPack (v0.1.33 - October 2016) here:ĭOWNLOAD LINK will take you to Durf's GDrive he links to in his YouTube videos.So, I have a few vehicles built for various roles. Now if you want all 3 mods installed, repeat the steps above for each mod you wish to install, but you only need to do a backup once when installing multiple mods. (Instructions/help are usually found in a README file downloaded with the mod.) You should be good to go now! Make sure you install mods in the correct order and delete the contents of the 'Cache' folder in your Scrap Mechanic folder if your mods instruct you to do so. This will say "Do you want to replace exsisting folders?" Click 'Yes for all" and "Copy and replace" when it prompts you to replace the files. Now, copy the data folders from the mods you wish to install to your Scrap Mechanic folder. (ie: change the name of the 'Data' folder to something along the lines of 'BackupData' after making a copy of it.)ĥ. Locate the 'Data' folder, backup this folder by copying it to your desktop or by copying and re-naming it in its' existing location. Go to your Steam library, right-click on Scrap Mechanic, go to properties, then clock on 'browse local files.' (Now, your Scrap Mechanic folder will be open).Ĥ. zip files to your desktop using the extractor of your choice. Welcome to my guide, future master mechanics! This guide will help you install a variety of mods! Make sure you don't have the game open while installing mods, as this could lead to errors.ġ. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |